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This is a toon i got off of the web,but would like to modify and try on the 3t site.But could use some help, I dont know alot about pm's or rdd's so im hopping that you guys could give me some advice on how to adjust this toon to have it work well in the 3t enviroment.I already played a similar toon only to mistakenly not take matial weapons,since i was playing an elf,i figured it just came with it,so to avoid anymore mixups im hopping that you all could help me modify this for 3 t.
The only thing i do know that i should modify is instead of taking wf: rapier is to take someting else, Since its a str based toon,not dex.And i found his bard songs didnt last very long and werent very powerful,so somewhere in there lingering song would be nice....somehow.
Bard 10/Palemaster20/RDD 10 – Human PvP or PvM Playable 1-40
Str: 18 (36) Int: 14 (16) Dex: 10 Wis: 8 Con: 10 (12) Cha: 12 (14)
1 Bard-1- Heavy Armor, Martial Weapon 2 Bard-2 3 Bard-3- WF: Rapier 4 Bard -4- Str 19 5 Bard 5 [Lore-8] 6 RDD-1 Power Attack 7 RDD-2 RDD Str 21 8 RDD-3 Str 22 9 RDD-4 RDD Str 24 Cleave 10 RDD-5 11 RDD-6 12 RDD-7 Str 25, RDD Con 12, Imp. Crit Rapier 13 RDD-8 14 Pale 1 15 Bard 6 Curse Song 16 Pale 2 Str 26 17 Bard 7 18 Pale 3 Great Cleave 19 Pale 4 20 Bard 8 Str 27 21 RDD-9 RDD Int 16 OverCrit 22 RDD-10 RDD Str 31, Cha 14 23 Pale 5 24 Pale-6 Str 32, Dev Crit 25 Pale-7 26 Pale-8 27 Bard 9 EWF 28 Pale-9 Str 33 29 Pale-10 30 Pale-11 Epic SF: Discipline 31 Pale-12 32 Pale 13 Str 34 Epic Energy Resistance (Any but Fire) 33 Pale-14 Armor Skin 34 Pale-15 35 Pale-16 ES: Epic Warding 36 Pale-17 Str 35, ES: Epic Mage Armor 37 Pale-18 38 Pale-19 ES: Greater Ruin 39 Pale-20 Epic Prowess (or ES: Hell Ball or ES: Dragon Knight) 40 Bard-10 Str 36
AC 47 (10 + 8 plate + 3 shield + 4 RDD + 12 PM + 8 TUM +2 ArmorSkin)
AB 41 (24 BA + 13 STR + 3 EWF + 1 Epic Prowess)
Saves: Fort 21 (29 v. spells); Ref: 19 (27 v. spells); Will: 25 (33 v. spells)
Skills (264): Lore: 8 Discipline: 43 Listen: 43 Spellcraft: 37 Tumble: 40 Perform: 13 UMD: 43 Taunt: 43 Heal: 30 Open Lock: 2/1 Disable: 2/1
Palemaster Special Abilities & Feats Level 1 Bone Skin Level 2 Animate Dead Level 3 Darkvision Level 4 Summon Undead Level 5 Deathless Vigor Level 6 Undead Graft I Level 7 Tough as Bone Level 8 Undead Graft II Level 9 Summon Greater Undead Level 10 Deathless Master Touch Deathless Mastery
RDD Special Abilities & Feats Level 1 Draconic Armor Hit Die Increase (d6) Level 2 Draconic Abilities Level 3 Dragon Breath Level 4 Hit Die Increase (d8) Level 6 Hit Die Increase (d10) Level 9 Wings Level 10 Half-Dragon - Darkvison Immune to Fire, Paralysis, Sleep
Additional comments from the thread were as follows :
That looks better, but I'd still advise going with 16 STR and 14 CON (put the other 2 points into DEX). This is
basically a melee build and although you have a really good AC, your HPs are only in the vicinity of 340 if you max every
level. If you start with 14 CON, you'll at least have the potential for over 400 HPs. You only lose 1 AB and 1 damage.
Also his skill points dont add up right total comes to 304.
_________________ Let those who fear me, follow me. Let those who oppose me, die.
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